△ Roadmap

Project Roadmap

Every system, its status and progress. No fake dates — only what is real.

Combat

Combat Foundation

Complete

Core combat rebuild over the animation framework — attack chains, timing windows and hit behavior.

Progress100%

Custom Lock-On

Complete

Target lock system that centers the fight around the enemy for readable spacing and approach.

Progress100%

Heavy Attack System

Complete

Dedicated heavy attack input with risk / reward commitment windows.

Progress100%

Directional Step System

Complete

Double-tap directional movement for combat repositioning and evasion.

Progress100%

Custom Weapon Innates

In Development

Per-weapon innate skills with unique animations, properties and attack windows.

Progress55%

Stun / Interruption System

In Development

Stun, interruption, immunity windows and protection states for fair, readable pressure.

Progress40%

Classes

Class System

In Development

Playable classes with distinct stats, weapons, abilities and animations.

Progress35%

NPCs

NPC Combat

In Development

Enemies designed around the new combat system — not inflated stats, but real behavior.

Progress25%

World

World Development

In Development

Dark medieval kingdom built with manual construction, Blender workflows and Voxel Vision.

Progress30%

Controller

Controller Experience

In Development

Gamepad support so combat mechanics feel natural on controller.

Progress20%

Animation

Animation Pipeline

In Development

Blender → Epic Fight animation workflow for attacks, dodges, innates and class sets.

Progress50%

Multiplayer

Multiplayer Combat

Planned

Server-side validation and networking for competitive online play.

Progress10%

Visuals

Visual FX & UI

In Development

Trails, particles, weapon effects, custom loading screens and combat interface.

Progress45%

Server

Server Infrastructure

Planned

Dedicated server setup with complementary plugins and mods.

Progress5%

Release

Public Release

TBA

First public build of DEILIORA — mod and / or modpack.

Progress0%